The Comic-Book Field Guide
The Stories
Same lessons as the guides — told as standalone adventures. Each issue pits the Crew against Chaos and The Mundane, and ends with one takeaway you can use today. Pick any cover and dive in.
A Vault of Trust story
The Member List
A data broker tries to stitch a queer chamber's roster back together from scattered fingerprints — until the Crew locks the vault.
Read issue #1 →A Bazaar of Shiny Things story
The Locked Cashbox
A café owner is dazzled by a glittering all-in-one platform — then can't get her own data back out.
Read issue #2 →An Open Gates story
The Open Gate at Midnight
An email that looks exactly like the director asks to wire the grant — and only one rule stands in the way.
Read issue #3 →A When Chaos Strikes story
The Backup That Wasn't
Ransomware locks a clinic's files — and the backup The Mundane promised turns out to be empty.
Read issue #4 →A Whispering Genie story
The Whispering Bargain
A shiny genie offers to do all the busywork — if you'll just feed it your customer list.
Read issue #5 →A Bridge for Everyone story
The Bridge to the Storefront
A customer can't get through the door of a beautiful new shop — until the Crew builds the bridge everyone can cross.
Read issue #6 →A Vault of Trust story
The Vault and the Volunteer
A well-meaning volunteer collects everything 'just in case' — until the Crew shows that less is safer.
Read issue #7 →How it all connects
The Fellowship of the Pitch
A café, a clinic, a queer chamber, and a city clerk discover they're fighting the same two villains — and win together.
Read issue #8 →Prefer the facts straight up? Every story links to its concept guide. Or see how it all connects at Pitch Point.
IslandPitch.in




