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← The Guides

The Comic-Book Field Guide

The Stories

Same lessons as the guides — told as standalone adventures. Each issue pits the Crew against Chaos and The Mundane, and ends with one takeaway you can use today. Pick any cover and dive in.

Issue #1

A Vault of Trust story

The Member List

A data broker tries to stitch a queer chamber's roster back together from scattered fingerprints — until the Crew locks the vault.

Read issue #1
Issue #2

A Bazaar of Shiny Things story

The Locked Cashbox

A café owner is dazzled by a glittering all-in-one platform — then can't get her own data back out.

Read issue #2
Issue #3

An Open Gates story

The Open Gate at Midnight

An email that looks exactly like the director asks to wire the grant — and only one rule stands in the way.

Read issue #3
Issue #4

A When Chaos Strikes story

The Backup That Wasn't

Ransomware locks a clinic's files — and the backup The Mundane promised turns out to be empty.

Read issue #4
Issue #5

A Whispering Genie story

The Whispering Bargain

A shiny genie offers to do all the busywork — if you'll just feed it your customer list.

Read issue #5
Issue #6

A Bridge for Everyone story

The Bridge to the Storefront

A customer can't get through the door of a beautiful new shop — until the Crew builds the bridge everyone can cross.

Read issue #6
Issue #7

A Vault of Trust story

The Vault and the Volunteer

A well-meaning volunteer collects everything 'just in case' — until the Crew shows that less is safer.

Read issue #7
Issue #8

How it all connects

The Fellowship of the Pitch

A café, a clinic, a queer chamber, and a city clerk discover they're fighting the same two villains — and win together.

Read issue #8

Prefer the facts straight up? Every story links to its concept guide. Or see how it all connects at Pitch Point.